Multi-Trust-Incentives: Difference between revisions
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= Multi-Trust-Incentives = |
= Multi-Trust-Incentives = |
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The major problem of private history based incentive systems is their coverage. Resolving it requires leveraging other reputable |
The major problem of private history based incentive systems like Tit-for-Tat is their coverage. Resolving it requires leveraging other reputable |
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peers’ history which leads directly to the EigenTrust mechanism. Multi-Trust-Incentives try to mix both mechanisms. |
peers’ history which leads directly to the [[EigenTrust]] mechanism. Multi-Trust-Incentives try to mix both mechanisms. |
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== Design of Multi-Trust-Incentives == |
== Design of Multi-Trust-Incentives == |
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====Two-Step-Matrix==== |
====Two-Step-Matrix==== |
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A two-step-matrix <math>M^2</math> describes the relation in 3 levels. |
A two-step-matrix <math>M^2</math> describes the relation in 3 levels. |
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This process is repeated iteratively until i can not get any more matrices from j. |
This process is repeated iteratively until i can not get any more matrices from j. |
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==== Data Costs within the Maze ==== |
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Within the Maze Network a peer i has about 36 friends for one day in average. Gathering Information about one-level friends needs 32KB data space in total. Even with level two, it becomes about 1MB for information about peers. Furthermore a daily update does not produce any significant overhead. |
Within the [[The Maze Peer-To-Peer System|Maze]] Network a peer i has about 36 friends for one day in average. Gathering Information about one-level friends needs 32KB data space in total. Even with level two, it becomes about 1MB for information about peers. Furthermore a daily update does not produce any significant overhead. |
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But moving to higher levels costs for peer information are progressively growing. |
But moving to higher levels costs for peer information are progressively growing. |
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In the end this Multi-Trust Incentive was developed just for level two because it already covers more than 60% of total traffic. |
In the end this Multi-Trust Incentive was developed just for level two because it already covers more than 60% of total traffic. |
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===Coverage Experiment=== |
===Coverage Experiment=== |
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===Satellite Cluster Experiment=== |
===Satellite Cluster Experiment=== |
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== Evaluation == |
== Evaluation == |
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In general private history based incentives like Tit-for-Tat and shared-history based algorithms like EigenTrust have weaknesses. |
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Based on the experiments within the Maze networkt it is considered to mix both incentive systems into the proposed Multi-Trust Algorithm. |
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Such hybrid algorithms achieve the best performance in a P2P network. |
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== External Links == |
== External Links == |
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*[http://iptps06.cs.ucsb.edu/papers/Lian-maze06.pdf Developer Homepage] |
*[http://iptps06.cs.ucsb.edu/papers/Lian-maze06.pdf Developer Homepage] |
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*[http://www.stanford.edu/~sdkamvar/papers/eigentrust.pdf Eigentrust] |
Latest revision as of 16:00, 5 August 2007
Multi-Trust-Incentives
The major problem of private history based incentive systems like Tit-for-Tat is their coverage. Resolving it requires leveraging other reputable peers’ history which leads directly to the EigenTrust mechanism. Multi-Trust-Incentives try to mix both mechanisms.
Design of Multi-Trust-Incentives
Mathematical View
One-Step-Matrix
The Evaluation of Trust between peers is measured in a Matrix M. This N * N matrix defines a one-step rank among peers.
All values are measured as the normalized download volume that a peer i has received from a peer j during a period of time. |
Two-Step-Matrix
A two-step-matrix describes the relation in 3 levels.
Implementation
Idea
For a duration of t, a peer i computes his own matrix by normalizing all the downloads it received from a peer j. Periodically i will ask j for j's immediate friends so j computes its own matrix. This process is repeated iteratively until i can not get any more matrices from j.
Data Costs within the Maze
Within the Maze Network a peer i has about 36 friends for one day in average. Gathering Information about one-level friends needs 32KB data space in total. Even with level two, it becomes about 1MB for information about peers. Furthermore a daily update does not produce any significant overhead. But moving to higher levels costs for peer information are progressively growing. In the end this Multi-Trust Incentive was developed just for level two because it already covers more than 60% of total traffic.
Implementation in the Maze
Performance
Coverage Experiment
Leg-Hugger Experiment
Satellite Cluster Experiment
Evaluation
In general private history based incentives like Tit-for-Tat and shared-history based algorithms like EigenTrust have weaknesses. Based on the experiments within the Maze networkt it is considered to mix both incentive systems into the proposed Multi-Trust Algorithm. Such hybrid algorithms achieve the best performance in a P2P network.